21)
Message boards :
Number crunching :
cpu time ok... but zero credits granted
(Message 6253)
Posted 2 Mar 2005 by Vid Vidmar* Post: Did anyone else notice, that Boinclogx shows 0 time for LHC WUs while % are shown right? I also saw, that when restarting CC, LHC starts WUs from scratch. IMHO the LHC app has more than one screw loose. [EDIT] LOL!? This is crazy: http://lhcathome.cern.ch/workunit.php?wuid=56631 [edit] |
22)
Message boards :
Number crunching :
cpu time ok... but zero credits granted
(Message 6227)
Posted 1 Mar 2005 by Vid Vidmar* Post: Hehe... Here are my first new credits... And notice how they handled that 0 CPU time result. http://lhcathome.cern.ch/workunit.php?wuid=42684 |
23)
Message boards :
Number crunching :
Too many error results?
(Message 6191)
Posted 28 Feb 2005 by Vid Vidmar* Post: Hell... Now, take a look at this: http://lhcathome.cern.ch/results.php?userid=3120 And tell me if I stand a slightest chance of getting credit for these finished WUs... IMHO I just wasted 20 hours of CPU time. If I get another "Too many error results" for my third finished WU, I'll detach. (Yes, I am that furious.) |
24)
Message boards :
Number crunching :
Too many error results?
(Message 6140)
Posted 26 Feb 2005 by Vid Vidmar* Post: Take a look at this: http://lhcathome.cern.ch/workunit.php?wuid=2126 Does that mean, I wont get credit for this WU? |
25)
Message boards :
Number crunching :
Results page
(Message 6099)
Posted 25 Feb 2005 by Vid Vidmar* Post: Same here. I hate being unable to check on my progress. |
26)
Message boards :
Number crunching :
Boinc CC version 4.23
(Message 5977)
Posted 23 Feb 2005 by Vid Vidmar* Post: I'm going to write something that is a bit off-topic, but... Did anyone else notice, that after reattaching to project the computers are "doubled" and need to be merged? Greets, |
27)
Message boards :
Number crunching :
Markku...It's still not working.
(Message 5975)
Posted 23 Feb 2005 by Vid Vidmar* Post: > I have discovered to predict if WU will take the full run or if it will leave > the simulation by error (when particles colide or leaving the colider-area). > If there is an interest, I will post my expiriences. > > greetz from Switzerland > littleBouncer Hey there! I would like to know how you can tell that and how you figured it out... Greets Vid Vidmar |
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