41) Message boards : Number crunching : unable to reattach (Message 16942)
Posted 1 Jun 2007 by Profile Ageless
Post:
Just re-attach again. Then it'll work.
42) Message boards : Number crunching : Host corruption (Message 11060)
Posted 26 Oct 2005 by Profile Ageless
Post:
The small problem with it being: If you detached in the hours before Chrulle fixed it, yet the validator passed your utopia anyway, you are now stuck with one or multiple "corrupt" descriptions. There is no way to merge these with the present correct version.

Well, unless we have to wait 14 days to 2.5 years (guesstimate taken from Seti) for the last entry in the list to disappear, then we can delete the extra computer(s).

43) Message boards : Number crunching : Host corruption (Message 11023)
Posted 26 Oct 2005 by Profile Ageless
Post:
host 68100 had contact with the server last 25 Oct 2005 23:19:54 UTC (around when I detached again.)

I did check my data at the time and all of it was still there, now it's all corrupt. Using BOINC 5.2.2 on Windows 2000 SP4.
44) Message boards : Number crunching : When Will LHC Server Be Updated to Handle BOINC 5.1.*? (Message 10678)
Posted 10 Oct 2005 by Profile Ageless
Post:
<blockquote>A Boinc v4 client can be patched such that it can receive work from a v5 server.</blockquote>
A BOINC v4.xx client doesn't need any patches. The BOINC V5 server version is backward compatible with V4 clients.

Hence how the people still using 4.19, 4.25 to 4.45 and 4.72 on Seti@Home can still receive work from a Version 5 server. No patches needed.
45) Questions and Answers : Windows : Incorrect function. (Message 10498)
Posted 29 Sep 2005 by Profile Ageless
Post:
Answer is in the <a>Boinc Wiki[/url]:

This Message is most likely caused by an out of date device driver that is detected by the BOINC Client Software when it tries to use the OpenGL Graphics portion of the driver for the video card to perform the "Show Graphics" on a specific Work Unit.

Update the video drivers with the latest version, reboot, and try, try, try again …

Another possible cause is when the CPDN controlling process hadsm3_* is killed, leaving the worker process hadsm3um_* running. The Science Application (a.k.a. "worker") can only be killed using task manager or by a reboot.
46) Message boards : Number crunching : BOINC 5.1.1 != LHC@Home (Message 10212)
Posted 16 Sep 2005 by Profile Ageless
Post:
Hey Fred, it was about time you showed up around here. ;)
47) Message boards : Number crunching : BOINC 5.1.1 != LHC@Home (Message 10139)
Posted 13 Sep 2005 by Profile Ageless
Post:
<blockquote><blockquote>In that case, what advantage does BM 5.1.3 give you over the 4.72 BM?

Thanks.</blockquote>
Some of us are volunteer Alpha testers, and we have agreed to test the newest versions before they are released to the rest of the users. That said, there are a fair number of bug fixes that are 5.x. However, the current testing is mostly aimed at the manager and not the daemon.</blockquote>
On which note I have to say, that although 4.72 and BM 5.1.3 work fine together, I have run into the snag that I cannot attach to projects anymore.

"the URL used is not a Boinc project"... ;)

Oh well, testing goes on. I'll try the 5.1.1 boinc.exe with the 5.1.3 BM next. See what that says.
48) Message boards : Number crunching : BOINC 5.1.1 != LHC@Home (Message 10117)
Posted 13 Sep 2005 by Profile Ageless
Post:
I am alpha testing 5.1.3, especially on the attach wizard, yet not being able to download from projects like LHC and all the switching between 4.72 and 5.1.3 on one computer made me do something else: I saved the boinc manager of 5.1.3, uninstalled 5.1.3, reinstalled 4.72 and put the manager back.

So I run 4.72 Boinc with 5.1.3 Manager. Works great. I can still test, and run all my fave projects. ;)

49) Message boards : Number crunching : Can NOT chnage my avatar for Forum (Message 9824)
Posted 1 Sep 2005 by Profile Ageless
Post:
Yup, got the same problem.
50) Message boards : Number crunching : the Problem with Boinc (Message 9631)
Posted 24 Aug 2005 by Profile Ageless
Post:
The OP has another problem with one of his PCs. Host 17659 claimed 0.00 for his last couple of units, but got full credits for it anyway.

Now, as for the actual problem, Boinc/computer not being on that much, I wonder if it also has to do with what looks like a fixed turnaround time for everyone. Mine is 13.89 days, the OPs is, I see adrianxw's is, so are a lot of computers Paul Buck has.

But has any one here asked what his percentages are that LHC is saying his computer is on, connected to etc.? Do know, that we cannot see those amounts, only for ourselves can we see it. So we have to rely on the OPs information if he's correct in his assessment or not. It could be something completely different that took his 'cache' down. Yet without numbers we don't know. We don't even know which Boinc version he is running.

So to then say Boinc is so full of flaws, without being informed completely, is just (in my opinion) flame baiting.

<blockquote>Normally, I would agree with JMVII, but in this case the original poster said very clearly that CPDN was not an option due to disk space limitations and Einstein would be problematic due to its shorter deadlines (though these have recently changed). With SETI down at the moment, that would leave only predictor...</blockquote>
If you can navigate the Hungarian site, there's also SZTAKI Desktop Grid, which takes up very little room and even very little memory (32MB).
51) Message boards : Number crunching : the Problem with Boinc (Message 9575)
Posted 22 Aug 2005 by Profile Ageless
Post:
<blockquote>I can't see any reason why for the VAST majority the deadline should be longer than 4 days!</blockquote>
Not everyone runs Pentium 4s and not everyone runs their computers 24/7. Also not everyone has an always on ADSL/Cable connection.

Thus longer deadlines. To accomodate those that want a bit more time.
52) Message boards : Number crunching : Bug in the Credit addition (Message 9503)
Posted 20 Aug 2005 by Profile Ageless
Post:
Sorry for asking, Marku, but aren't these two parts contradictory to eachother?

<blockquote>Too much differing results are granted zero credits. </blockquote>
<blockquote>We like to grant credit based on the CPU time dedicated to the project.</blockquote>

What if 4 computers have returned the result correctly, but their time amounts differ greatly? Say it's a 10,000 turns WU and the run times are 2,000 .. 4,000 ..6,000 and 8,000 seconds. That's all a lot of time, but they should be considered invalid according to your first statement. The second statement says they should be valid.

All on a non-cheating basis.
53) Message boards : Number crunching : blank screen as screensaver (Message 9368)
Posted 12 Aug 2005 by Profile Ageless
Post:
Did anything change on your computer? Did you allow XP to update itself automatically and if so, what did it update?

Is anything else on this computer not working right, come graphics?
Did you try to reinstall your videocard drivers, your DirectX version?
54) Message boards : Number crunching : What a silence! (Message 9360)
Posted 12 Aug 2005 by Profile Ageless
Post:
<blockquote>Well, one of the reasons for the quiet was that I am *WAY* off my feed </blockquote>
Waiter?! One double of the biggest hamburgers you have, two buckets of lettuce plus a bucket of fries. Put it on his table over there, so he has some feed. ;)
55) Message boards : Number crunching : No work sent (Message 9326)
Posted 10 Aug 2005 by Profile Ageless
Post:
<blockquote>Geez ya'll ...these convoluted solutions... just suspend any other projects... it downloads....unsuspend other projects... and ltd gets corrected 4.25...4.45...or...4.72.... why make it harder than it needs to be?</blockquote>
That's fine... if he is running other projects. Which I never asked, plus don't read from his messages. So how would you do it if you're only running LHC? Suspend LHC? ;)
56) Message boards : Number crunching : No work sent (Message 9301)
Posted 9 Aug 2005 by Profile Ageless
Post:
Okay, so 2 of your computers have work again. The third doesn't (yet).

What you may want to do is edit your Connect To amount of days and half it. You do this in your preferences. Change the Connect To amount there to 3 (days), save the changes, then Update LHC again in Boinc Manager (Just press the Update button).

At present your first computer is asking 7 days of work, while the deadline for work units is varying. There are now 7 day deadline units for LHC, so if you ask 7 days, but your computer isn't on for 24/7, or not running Boinc 24/7 (24 hours per 7 days), you won't get new work. (Is what Paul was hinting at)

By setting your connect to x days to a lower amount, you will get work. Maybe not as much as you are used to, but if you run the computer every day for 8 hours, while it has the option to get online, it shouldn't matter. It will then happily upload & download.

Next time you're stuck on not getting work, make sure you report the work units. That will usually help on clearing the work queue, so neither LHC nor Boinc think there's still work in it.
57) Message boards : Number crunching : Related to the new php code (Message 9299)
Posted 9 Aug 2005 by Profile Ageless
Post:
I just edited one of my posts, only to find it had double blockquotes in the end, then after a second quick edit, I had posted my message twice.

Isn't it wiser to get the new code with UBBCode included?
58) Message boards : Number crunching : No work sent (Message 9298)
Posted 9 Aug 2005 by Profile Ageless
Post:
<blockquote>All Wu´s uploaded remains "Ready to Report" and no new Wu´s are downloaded.</blockquote>
Please go to your Projects tab in Boincmanager. Select LHC@Home by clicking on it once with the left mouse button. Press the Update button on the left. Wait at least 11 minutes. Press Update again. Trying to update inbetween won't work, you'll get an error message saying that last RPC to the scheduler was less than 10 minutes ago (hence why I say wait at least 11 minutes).

What is the message in the Messages tab now?
59) Message boards : Number crunching : Related to the new php code (Message 9281)
Posted 9 Aug 2005 by Profile Ageless
Post:
I followed this page, left to right, top to bottom.

60) Message boards : Number crunching : Related to the new php code (Message 9279)
Posted 9 Aug 2005 by Profile Ageless
Post:
Might be useful for Chrulle, a test thread I made on Break the forums forums, so you can see what the different greens do on lighter grey and darker grey backgrounds.


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